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Survivor Sable Ward
◆ Loadout
Invocation: Weaving Spiders
Perk 1
Strength in Shadows
Perk 2
Wicked
Perk 3
Iron Will
Perk 4
Toolbox
Item
+
Clean Rag
Add-on 1
Scraps
Add-on 2
Bloodied Blueprint
Offering
◆ Perk details

Invocation: Weaving Spiders

Sable Ward

While in the Basement next to the circle, use the Power button to invoke. While invoking, other Survivors see your Aura and can join your Invocation. When the Invocation is completed: • All Generators gain 8/9/10 permanent charges. • You become injured. • You gain Broken. Each Invocation can only be completed once per trial.

Strength in Shadows

Sable Ward

While in the Basement: • You can heal yourself, but 30% slower. • Whenever you finish healing, you see the Killer's Aura for 6/8/10s.

Wicked

Sable Ward

While in the Basement, you can unhook yourself. Whenever you are unhooked, you see the Killer's Aura for 16/18/20s.

Iron Will

Jake Park

You are able to concentrate and enter a meditative-like state to numb some pain. • Reduces the volume of Grunts of Pain while in the Injured State by 80/90/100 %. Iron Will cannot be used when suffering from Exhaustion, but does not cause the Exhausted Status Effect.

◆ More Sable Ward & similar builds