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Killer

The Spirit

Power Yamaoka's Haunting
Chapter · Shattered Bloodline
Teachables 3 perks
Community 2 builds
Overview

A phase-walking Killer, able to catch Survivors off-guard with her traversal power, Yamaoka’s Haunting. Her power allows her to Teleport from one place to another without being seen. Her personal perks, Spirit Fury, Hex: Haunted Ground and Rancor, give her tools to observe and bait Survivors, and deal with obstacles directly in her path.

◆ Power

Yamaoka's Haunting

The Spirit can use her power, Yamaoka’s Haunting, to enter an ethereal plane and reappear at a new location. Tap and Hold the Power button to charge. The Spirit will depart her physical body, leaving behind a stationary 'husk'. While Yamaoka’s Haunting is active:The Spirit may traverse freely to a new location, moving at a faster rate for a short duration. She is still confined to movement within the physical environments and surroundings.The Spirit leaves the physical plane, losing sight of all Survivors. She can, however, still sense the scratch marks they leave in the environment.The Spirit will produce an audible cue at her current location.Once the power has ended, The Spirit retains her speed boost for a brief period and her husk fades away. Using Yamaoka’s Haunting depletes The Spirit's power bar. The power bar will automatically replenish over time. The power bar must be fully replenished before it can be triggered again.

◆ Teachable perks

Tier
Hex: Haunted Ground

Hex: Haunted Ground

The Spirit

Two trapped Hex Totems will spawn in the Trial Grounds.
• When either Hex Totem is cleansed or blessed, all Survivors suffer from the Exposed Status Effect for 40/50/60 seconds.
• The second Hex Totem will immediately turn into a Dull Totem.

“Her home become profane.”

Rancor

Rancor

The Spirit

Each time a Generator is completed, the following effects apply:
• Reveals your Aura to the Obsession for 5/4/3 seconds.
• All Survivors' locations are revealed to you for 3 seconds.
Once the Exit Gates are powered, the following effects apply:
• You are granted the ability to kill the Obsession by your own hand.
• The Obsession suffers from a permanent Exposed Status Effect.
You can only be obsessed with one Survivor at a time.
Spirit Fury

Spirit Fury

The Spirit

Each obstacle you break magnifies the wrath of The Entity.
After manually breaking a dropped Pallet by any means for a total of 4/3/2 times, Spirit Fury activates:
• Causes The Entity to instantly break the next Pallet used to stun you.
• The normal Stun penalty applies afterwards, unless it is mitigated by other effects.
Spirit Fury deactivates after use.

“Fury is her blood.”

◆ Lore

Rin was the only child of the Yamaoka family. She was raised in the dusty halls of a traditional house in Kagawa. She studied Education at Takamatsu, a private university, which weighed heavily on her family’s shaky finances. Her mother got ill that year and the bills started piling up. Rin worked part-time in a futile attempt to help lighten the load. Her father faced a debt that grew without end. He started working double-shifts in hopes of obtaining a promotion. That’s when he started losing sleep. A dark whisper would keep him awake all night, reminding him of his hopeless situation. Exhausted, he started to lose grasp of reality. Fighting to deny what the voice whispered at night, Rin’s father made a desperate move. He met with his superior and explained his situation. He begged for a bonus, an advance, time-off---anything. His request was denied. The company had launched a defective production line that was costing them dearly. Someone had to be held accountable and Rin’s father fitted the bill perfectly. He was fired after twenty-two years of service. That evening, Rin came home from work. She’d stayed late to entertain customers that lingered at the restaurant. As she parked her bike in the shed, she heard her mother’s scream from the house. She rushed in, climbing up the stairs to her parents’ room. There she found bits and pieces of her mother on the floor. Her limbs were clean-cut, tangled up in an unnatural position. Her breasts were sliced up, revealing her rib cage, which was cracked open. Rin gagged. A sharp katana came crashing down. Rin blocked the blade, which bit into her bare forearm. The shock of recognition interrupted her pain: her father was wielding the katana with a stoic expression. She cried out to make him stop, but he slashed her arm again. She rushed off and slid on the blood-smeared floor. Using the doorframe as support, she raised herself up. The katana ripped through the wall, cleaving her other arm. She screamed in pain as she limped into the hallway, only to be met by her father’s blade. She stepped back, trembling, as she held together the soft loose flesh of her abdomen. Images of her mother’s tangled limbs flashed before her eyes. Rin charged at her father, making him stumble back. He punched her torn abdomen and she reclined in pain. As she struggled to get back up, he slashed her thigh, making her collapse on the floor. As she crawled towards the stairs, he grabbed her hair and yanked her against a partition. The glass shattered on impact and she fell through, landing one floor down. She heard footsteps somewhere above her. With effort, she moved, worming her way into a sea of broken glass. The shards gnawed at her, ripping her flesh. He had to be stopped. He would not get away with what he’d done to her—with what he’d done to her mother. Coughing up blood, her chin grazed the glass, adding to the bleeding. A low-pitched heartbeat started to ring in her ears. Her body felt so heavy she could no longer move. The ground shook with her father’s footsteps. She knew she was not going to make it, but she no longer cared. She would make him pay, in this life or the next. A dark Fog slowly veiled her eyes, but it could not subdue her rage. She would not rest—not yet. The darkness whispered, promising blood and revenge. An oath was made and Rin closed her eyes.

◆ Origin chapter

Shattered Bloodline
Origin chapter · 2018
Shattered Bloodline
View chapter

◆ Playing The Spirit

The Spirit trades information for power. While phasing you cannot see survivors — you hunt by sound, scratch marks and grass movement, and they cannot tell whether the motionless husk in front of them is you or a bluff. That mind game is her entire identity: stand still at a pallet doing nothing, and you are still applying pressure.

Play her with headphones or do not play her at all: breathing, injured groans and footsteps carry the chase. Phase along the survivor's escape route rather than chasing their last known position, and resist the urge to phase on cooldown — a Spirit who walks visibly, then phases when the survivor has committed to a direction, is far deadlier than one who telegraphs every power use. Our two Spirit builds show the two directions she supports: a stealth kit that weaponises her bluff, and an anti-heal kit that punishes teams for resetting. Her weakness is a well-coordinated team using deliberate, quiet movement — so anything that forces noise or blocks healing plays directly into her hands.

— DBD Builds Team

◆ The Spirit builds

2 builds · grouped by playstyle

The best The Spirit build in patch 10.0.2 is “Silent Phantom” — Stridor + Hex: Ruin + Pop Goes the Weasel + Barbecue & Chili.