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◆ Loadout
Corrupt Intervention
Perk 1
Lay Waste
Perk 2
Nowhere to Hide
Perk 3
No Way Out
Perk 4
Rites of Judgment
Power
+
Add-on 1
Add-on 2
Offering
◆ Perk details

Corrupt Intervention

The Plague

Your prayers invoke a dark power that meddles with the Survivors' chances of survival. • At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds. Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.

“It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)”

Lay Waste

The Judgment

Whenever you damage a Generator, for each Charge it has, it regresses 2% faster. Cooldown: 55/50/45s.

Nowhere to Hide

The Knight

Whenever you damage a Generator, for 3/4/5s, you see the Auras of Survivors within 24m of you.

No Way Out

The Trickster

The first time you hook each Survivor, you earn 1 Token. When all Generators are completed, when a Survivor starts opening an Exit Gate: • It is blocked 12s, plus 6/9/12s for each Token. • You are alerted.

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