Your prayers invoke a dark power that meddles with the Survivors' chances of survival.
• At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
“It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)”
Sloppy Butcher
General
You know where to hit to make them bleed.
• Wounds inflicted by Basic Attacks cause Survivors to suffer from the Haemorrhage and Mangled Status Effects for 70/80/90 seconds.
• Increases the Bleeding frequency of injured Survivors by 50/75/100 % for the same duration.
• Increases the Regression rate at which partial Healing Progression is lost because of Haemorrhage by +25 %.
“It is in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonising suffering.”
Hex: Ruin
The Hag
A Hex that affects the Generator Repair progress of all Survivors.
• Whenever a Generator is not being repaired by a Survivor, it will immediately and automatically regress its Repair progress at 50/75/100 % of the normal Regression speed.
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
“A curse is upon you. It will cause your ruin.”
Hex: Face the Darkness
The Knight
Whenever you damage a Survivor, they are hexed and a Dull Totem ignites.
Every 35/30/25s, other Survivors not within your Terror Radius scream, then you see their Auras for 2s.
When the hexed Survivor is downed or becomes healthy, the Hex Totem is extinguished.