Septic Touch
The DredgeWhile a Survivor within your Terror Radius is healing: • They gain Blindness. • They gain Exhausted. When they stop healing, this ends after 20/25/30s.
While a Survivor within your Terror Radius is healing: • They gain Blindness. • They gain Exhausted. When they stop healing, this ends after 20/25/30s.
You know where to hit to make them bleed. • Wounds inflicted by Basic Attacks cause Survivors to suffer from the Haemorrhage and Mangled Status Effects for 70/80/90 seconds. • Increases the Bleeding frequency of injured Survivors by 50/75/100 % for the same duration. • Increases the Regression rate at which partial Healing Progression is lost because of Haemorrhage by +25 %.
“It is in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonising suffering.”
When the trial starts, 4 random Hooks become Scourge Hooks. Whenever a Survivor is unhooked from a Scourge Hook: • They gain Hemorrhage for 90s. • They gain Mangled for 90s. • When they are healed, until they take damage, they heal and repair 10/13/16% slower.
A Hex that affects the Generator Repair progress of all Survivors. • Whenever a Generator is not being repaired by a Survivor, it will immediately and automatically regress its Repair progress at 50/75/100 % of the normal Regression speed. All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
“A curse is upon you. It will cause your ruin.”